As expected before the 3.0.9 release, Rogue career in the U.S. SK-100 world ranking in the bottom, and the pastor to three percent with the bottom hand in hand. In addition finally has a career began to shake the throne of the first Cavalier, which was the first time in the fifth season. With the resumption of the rise of Shaman, Hunter now has 22% appearance rate, only 2 percent less than the Cavalier.
Death knight: 13%
Rogue: 3% (the top 50 did not Rogue)
Why is the strength of an integrated occupational ranking is the best indicator?
Since the arena on my first day in the analysis, write some article. There is no doubt that SK-100 are high-end comprehensive ranking of the best score of occupational strength standards. Why? This is the most difficult because of Shangtianti board, so most of the gold has. SK-100 from the impact of a hot job. You see are 11 million players in the top 100, even if the players career A career B than twice as many would not this have an impact (such as Death knight vs Shaman). If employment B strong, they will in the SK-100 on more than vocational A.
More importantly, a lot of career / talent all in a race to find a combination of their own position, especially for those players in terms of talent (such as the brutal Gladiator Reckful, The Shadow Dance has always been a hero still give me Inspiration and confidence). However, to explore careers in the overall strength, they have to put the three together, read the game. SK-100 want to board, then you at least two into the game in the first five, the other to maintain the previous twenty. For those more prominent location, such as SK-100 of the top 20, you must have in your battle group of the top all three game. What does that mean? Means that you better than those who only a week mixed race players points more comprehensive. But your own career and the entire game will be more clearly understood.
Whether you accept it or not, think there are only two ways to get sponsorship. 1) In the server arena where proud warlords 2) in the SK-100 in the peak boarded. Two are of course better. In 2008, the team which once had the top SK-100? Almost all! Serennia adults, Azael, Hafu, Glickz, Venruki, Sodah, Cherez, Hamchook ... and there are a lot of. This is the player to determine whether the criteria for good gold, that is, WoW players looking for sponsorship at the time of Harvard MBA. If you do not force you to get sponsored? Yes, but if you have the ranks of big opportunities for many. Look at the 2009 Nick / Hamchook and their guys. SK get there from another opportunity Serennia, the top in his re-Shangtianti a few months before the SK was referred to as "the former SK player" does.
We can look at the SK-100 after the top ranks of stagnation, such as Inactive in CAPSLOCKCREW, of course, Pandemic. Nothing better than the hundreds of thousands of players to promote the development of the game, 2v2/5v5 the help of 3v3 is incalculable, because they can make you more comprehensive.
Unfortunately, the Rogue is the adaptability of the worst occupational
Injury / paralysis poison for 10 seconds, this damage is not as full of change as destructive, but to the U.S. again nail the coffin on the stars nail it. Look at the many Rogue easily control, many poisons easily be dispersed, and our treatment Debuff / deceleration is simply a joke. This seems a hopeless situation to the brink of a camel was pressure on the last straw.
Nerf hunters were inevitable. Using the most appropriate way to describe them, they have ice control law, the outbreak of a means of survival and escape, and the injury is instantaneous hair, also has the same life as the Warlock ability / capacity of pumping blue. But even if they were Nerf stick one of the head-on hit, Rogue does not have any bright spots. Mobility? Apart from 30 seconds before there is no mobile capability. Viability? Than all other occupations are worse. The outbreak of the damage? Any near career caused by the outbreak of war than Eviscerate - damage - damage - a cold-blooded high-boning. And they do not need to save energy and 130 points in five batter.
Halo lock! This is the bright spot! Unfortunately this is also not useful. Each have at least one vocational reducing the coma during the injury / coma time, talent, the Cavalier also freely hands of U.S. characteristics completely restraint skills. Kidney shot once in the Games are the best skills in a coma, is also a sign of our profession. But now, more than Druid is not as good as the cut pieces. . . Both easy and was out again, and other shared diminishing vertigo. Edge drug testing
I am very desperate, they bought the giant Librarians and paper knife, try again realz toxic natural edge. Elitist Jerks poison blade in the high popularity, because it combined with quick poisons harm than the evil genius to attack more. Yes, 3 / 3:00 toxic PvE damage caused by more than 3 / 5 merciless fight against higher! Quick poisons by 10%-plus strong attack, and armor from the impact of injury is obviously stronger. This makes 18/51/2 significantly more than 15/51/5.
I also tried a 33/4/34, in the face of such a re-distribution point when a better standard damage. I Cavalier harm much more, and therefore attack Brewkz / Tugget of 1. Suspended animation for more than +700 + Quick Reply toughness + Combat Master to the majority of my career have been faced with enough viability. Poison blade cutting speed up the effect of poisons and can cause a very high emphasis on a goal of continuing injury, in particular, and all are gifted with the use of fragmentation.
The weakness is also very obvious, you do not have the outbreak of full-energy routines. Damage thieves put me play badly, even if I can avoid them when the poison blade to obtain the advantages of the overall damage, but I can not rely on the outbreak of the results from the opponent away. And they are only then the whole energy damage Eviscerate damage, I had to kneel.
Has magic resistance career also allows me great pain. You can never be killed by poison blade dog, Austrian law, and the Warlock himself.
I admit that my equipment is not specifically for drug-edge talent to create. To do this I need a deputy, hail, hand the death of the main network and a full set of gems strong attack. However, unless you do nothing except play a board, or improve the natural injury are unable to cover the loss of power. Special Express weapons are dual-use injuries can also cause a lot of damage to natural injury, damage and bleeding-edge talent is as good as drugs.
For PvE I have reason Blizzard Nerf blade is very concerned about drugs. They have deleted the text carved edge drugs to combat the potential harm to be effective only to the white. It is clear that they do not want to become the main drug-edge skills, so maybe will take other measures to change the poison blade in PvE evil better than the status quo attack.
All right, I think we should take this into account the bleeding. They not see the bleeding is a main skills? If you are used to provide skills Debuff this is so sad. So either Debuff on the effect of greatly increased, reducing energy consumption, or to increase its own harm. In the classic old world and the Burning Crusade , the Rogue bleeding are the major talent. If they want to improve the sharp lines on the bar consideration hemorrhage.
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